I'm a passionate game developer and programmer with experience in VR, Mobile, Game Design, Programming/Development, Project Management, and Business. I've worked on my own games starting as an independent developer in 2003 and in the industry working on mobile, VR, and desktop games since 2011.
I enjoy using my skills with technology to create immersive experiences and games, and also often find myself blending together juggling performance with tech as well!
I have various skillsets useful for software development and game creation!
Programming Expertise
My current strongest environment is C# and Unity
Experience in various languages including Actionscript, C, C++, C#, Java, Javascript, Python, Php, MySql, and learning more!
Experience with various game engines including FlashDevelop, GameMaker, Marmalade, Unity, XNA, Scaleform, Custom Engines, and self-made ones
Programming gameplay systems, features, metrics, user interfaces, artificial intelligence, etc
Microcontroller programming with Raspberry Pi and Arudino
Prototyping, programming, and designing games since 2003
Degree in Computer Science from UC Santa Cruz
Design and Creativity
Knowledge of game design concepts and fundamentals
Design documentation to development plan
Rapid prototyping and concept proof
Playtesting and user experience assessment
Storyboarding and creative writing
Art skills such as drawing, painting, video editing
Degree in Game Design from UC Santa Cruz
Project Management
Practice of various development methodologies such as agile, ad hoc, waterfall
Used various source control tools such as Git, Perforce, Hg
Used various management and bug reporting tools including Jira, Confluence, etc
SCRUM as well as experience being a SCRUM master
Task breakdown to team assignment
Project reporting and development updates
Design brainstorm, documentation, and planning
Current Indie Project
I'm currently working on my own indie game, MechaFrog. It's a twin-stick platforming shooter with rogue-like elements and procedural level generation focused around a mechanical frog.
Here is a brief list of past project I've worked on during their design & development phases up to launch.
Candy Squad VR
A VR arcade and castle defense game made for various headsets includling mobile VR. Defend your candy castle against an onslaught of delicious jellies.
MyDream
A sandbox co-creation game in which users build, explore, and share their own virtual worlds in a very organic voxel-based editing style.
Microventures
A procedural rogue-like dungeon crawler for Android and iOS. Play fun "micro" adventures with the procedurally generated stories.
Kid Natural: Cowabunga Cleanup
Help Autistic superhero Kid Natural clean up the ocean in his biggest surfing adventure yet! Race your penguin friend waddles and clean up trash and oil spills in this fun mobile arcade game made for iOS and Android.
To view a list of more past projects please visit my Projects Page. Go to Projects Page